Peter Doering
Peter Doering
  • Видео 104
  • Просмотров 387 895

Видео

Fusion Forum Response - Repairing a T-Spline boat.
Просмотров 6414 дней назад
Fusion Forum Response - Repairing a T-Spline boat.
Quick T-Spline modeling of a futuristic (but rather uncomfortable) sofa
Просмотров 1248 месяцев назад
Quick T-Spline modeling of a futuristic (but rather uncomfortable) sofa in response to a thread on the Fusion 360 forum: forums.autodesk.com/t5/fusion-360-design-validate/designing-a-couch-struggling-to-get-it-looking-right/td-p/12449343
T-Spline Scroll / Volute
Просмотров 256Год назад
Modeling of a basic volute or scroll with T-Splines
Creating Ornaments
Просмотров 123Год назад
Creating Curvy Organic Ornaments
Simple Knob in Fusion 360
Просмотров 272Год назад
Not narrated for meditative reasons ;-)
Fusion 360 - How to create 8020 Frames
Просмотров 2,4 тыс.Год назад
This workflow is somewhat similar to how frame generators in Autodesk Inventor or SolidWorks work. It is a L.O.T more manual, but still better than the usual workflow I've seen many times on the Fusion 360 forum. Obviously this works with any from of profile and is not limited to 8020 ;-)
Fusion 360 - Moving the origin of a component (not really)
Просмотров 1,4 тыс.Год назад
A quick explanation how we can design in-place without the origin of new components always coinciding with the overall origin of the design. My apologies for the title. That is basically what the user on the Fusion 360 asked. Other users have asked this before. in CAD software as opposed to example usually you don't move the component/part origin like one might do in Blender, for example. Other...
Fusion 360 - Faceted Ring with T-Splines (mostly)
Просмотров 1,9 тыс.Год назад
Modeling the outer surface of a faceted/polygonal Ring with T-Splines. Circular symmetry makes this quick work. The surface is then used as a splitting tool for a solid modeled ring. Here is a link to the original thread on the Fusion360 forum: forums.autodesk.com/t5/fusion-360-design-validate/how-to-facet-a-model-a-certain-way/m-p/11568389/highlight/false#M286159
Fusion 360 - Leitwerke, Kugelgelenke und anderes Gelaber ;-)
Просмотров 1362 года назад
Anhand eines Modell Flugzeugs aus dem Fusion 360 Forum, erklaert dieses Video einige Besonderheiten von Kugelgelenken ,die nicht unbedingt offesichtlich sind.
Fusion 360 - "bending" imported geomerty
Просмотров 3612 года назад
Demo of how to use the sheet metal functionality to bend an imported Flex PCB
Fusion 360 - Forum Response - Assembly Topics 1
Просмотров 2032 года назад
Using the component move or align features to assemble components is not a good idea in bigger assemblies. Mirroring truly identical components will create BOM problems. Mirroring assemblies does not copy over the joints and also creates mirrored copies of every single sub component. If the BOM wasn’t already a mess, now it is. You CAN ground an assembly!
Fusion 360 - Airplane Cowl Air Inet - T-Spline version
Просмотров 3802 года назад
Creating an Air Inlet for an Airplane Cowl using T-Splines.
Fusion 360 - Forum Response - Mirroring Components
Просмотров 5242 года назад
How components can be mirrored and have some shared base geometry but also different features.
Fusion 360 - Lofting with and without tangent edges enabled.
Просмотров 2,6 тыс.2 года назад
1. What the “merge/keep tangent edges” option does in Fusion 360’s loft dialogue. 2. Why the patch tool should be a last resort for creating curved surfaces. 3. Why using the curvature map, curvature comb and iso curve analysis tools is important, when creating curved, lofted surfaces/geometry.
Fuison 360 - Forum Response - O-Ring groove into cylinder
Просмотров 1,6 тыс.2 года назад
Fuison 360 - Forum Response - O-Ring groove into cylinder
Fusion 360 - Forum Response - Quasi Embossing into a Curved Surface
Просмотров 7 тыс.2 года назад
Fusion 360 - Forum Response - Quasi Embossing into a Curved Surface
Fuson 360 - Forum Response - Recreating a Keycap
Просмотров 6892 года назад
Fuson 360 - Forum Response - Recreating a Keycap
Fusion 360 - Grounding an Assembly
Просмотров 4,8 тыс.2 года назад
Fusion 360 - Grounding an Assembly
Fusion 360 - Forum Response - Seat Pillow
Просмотров 7092 года назад
Fusion 360 - Forum Response - Seat Pillow
Fusion 360 - Tangency to a Spline
Просмотров 2,2 тыс.3 года назад
Fusion 360 - Tangency to a Spline
Fusion 360 - Local & Global Parameters and the Derive function
Просмотров 4 тыс.3 года назад
Fusion 360 - Local & Global Parameters and the Derive function
Refining a Car Mirror Model in Blender
Просмотров 6774 года назад
Refining a Car Mirror Model in Blender
Fusion 360 - T-Spline tiled sphere
Просмотров 2,7 тыс.4 года назад
Fusion 360 - T-Spline tiled sphere
Fusion 360 - Intermediate T-Spline modeling techniques
Просмотров 2,8 тыс.4 года назад
Fusion 360 - Intermediate T-Spline modeling techniques
TFI Ivusion 001 CAD challenge in ZW3D
Просмотров 1604 года назад
TFI Ivusion 001 CAD challenge in ZW3D
Blender - unsubdividing a quad mesh from Thingyverse
Просмотров 1,6 тыс.5 лет назад
Blender - unsubdividing a quad mesh from Thingyverse
Fusion 360 stall
Просмотров 1635 лет назад
Fusion 360 stall
F360 Forum Response. Lofting a fuselage.
Просмотров 3,8 тыс.5 лет назад
F360 Forum Response. Lofting a fuselage.
Quick Blender exercise to create a wavy knurl surface
Просмотров 1,6 тыс.5 лет назад
Quick Blender exercise to create a wavy knurl surface

Комментарии

  • @l123u6
    @l123u6 2 месяца назад

    I tried this and the derived parameters are greyed out and I cannot access them in the new design. Any idea on what is happening?

    • @TrippyLighting
      @TrippyLighting 2 месяца назад

      You’ll have to favorite the derived parameters in the new design.

  • @fusion4design
    @fusion4design 4 месяца назад

    hey:) klasse Video, ich arbeite selber an Tutorials für Fusion, es gibt nicht sehr viele Leute auf YT die so tief in die T-Spline Materie eintauchen.. sehr schön!

  • @sghulten
    @sghulten 5 месяцев назад

    Hi Peter. New Fusion user here. I noticed you make use a "sketch shortcuts" dialog. Is this dialog native to Fusion or is it an addon? If the latter, what is the name of it? Thanks.

    • @TrippyLighting
      @TrippyLighting 5 месяцев назад

      Hit the “s” key on your keyboard. In sketch mode it brings up sketch commands.

    • @sghulten
      @sghulten 5 месяцев назад

      Thanks!@@TrippyLighting

  • @Themheals
    @Themheals 6 месяцев назад

    Six years ago Fusion had this in it and it was free then and its free now. Think of the arrogance that Dassault has to make you pay thousands to access the same features in Solidworks. They advertise their sub D modeling like they invented it. Yikes

  • @sadeghyeganehzadeh289
    @sadeghyeganehzadeh289 7 месяцев назад

    So good and perfect.

  • @mikahb
    @mikahb 7 месяцев назад

    Thanks for the video, helped me solve this mystery! Fusion (as of January 2024) is still weird about how you can select things for "As-Built Joint," but if I start that command, then select the component I want to freeze and the top-level Origin, it does indeed work.

  • @aircooled76
    @aircooled76 7 месяцев назад

    Thanks for the Video Peter, very clearly explained! (I am making almost the exact vice!)

  • @aviatoFPV
    @aviatoFPV 8 месяцев назад

    anyone knows how to wrap this around a cylinder?

    • @DalDagor90
      @DalDagor90 7 месяцев назад

      You can try to use sheet metal → unbend

  • @Art_Of_Sound
    @Art_Of_Sound 8 месяцев назад

    Finally someone who drills detail...I mean real detail. Vielen Dank

  • @ikbo
    @ikbo 9 месяцев назад

    Is this not possible in fusion 360?

    • @TrippyLighting
      @TrippyLighting 9 месяцев назад

      It depends. In Fusion 360 this is a very manual approach and easily takes 10 times longer . It's a very different and laborious workflow.

  • @jaydekaytv
    @jaydekaytv 10 месяцев назад

    That was intense bro - thanks for sharing!

  • @deanbidwell9326
    @deanbidwell9326 11 месяцев назад

    I’ve been tearing my hair out trying to get a tangency condition like this. This was super helpful!

  • @illegalshapes7267
    @illegalshapes7267 Год назад

    beautiful

  • @IulianOnofrei
    @IulianOnofrei Год назад

    One of the most clear, interesting, helpful, concise, amazing tutorials I've ever seen in my life. I learned a ton of new stuff from it. Thank you a lot!

  • @David_Best
    @David_Best Год назад

    Great content. This is such an obscure aspect of Fusion, and there are very few resources that discuss this topic. Thanks for doing this.

  • @KristopherWestwood
    @KristopherWestwood Год назад

    Very helpful! Thank you Peter

  • @someusername121
    @someusername121 Год назад

    I feel like solidworks is *way* stronger than fusion 360 at doing reverse engineering manipulation from 3d scans. "I want to make a piece that fits on top of this 3d scanned part" is just wildly difficult to do in fusion.

  • @customerservice2902
    @customerservice2902 Год назад

    How is someone supposed to follow along with a tutorial if you are just hitting buttons on your keyboard, like at 2:47, and not telling us what you did? I have no clue where to find that menu option, or if I even need it. You just hit a magic button and said "screw everybody following along..."

  • @ehmtento4377
    @ehmtento4377 Год назад

    Why is it called fushion 360 when you do it in blender and not in fushion 360?

  • @davidzacher8
    @davidzacher8 Год назад

    Great Video! Super clear, helps explain what is really going on, and what to shoot for to order to get better surfaces. Thank you!

  • @christophkralits6152
    @christophkralits6152 Год назад

    Es wird nichts geredet nichts erklärt. Unnötiges video.🥱

    • @TrippyLighting
      @TrippyLighting Год назад

      The video is 4 years old and quite out of date. If you want to learn how to model with T-Splines watch Arrimus3 www.youtube.com/@Arrimus3D and name not important www.youtube.com/@unimportantprojects

  • @richard_darwin
    @richard_darwin Год назад

    Man it is so stupid that we have to use complicated workarounds like this just to use a simple feature which every other CAD software has, and which clearly fusion360 also fundamentally has, but doesn't allow us to use as a sketch tool. Fusion's limitations and oversights are really starting to show themselves to me more and more

  • @povilasvaiciulis7931
    @povilasvaiciulis7931 Год назад

    Nice video is there a way to make it on solidworks ?

  • @cragbot1
    @cragbot1 Год назад

    I am trying to program a groove like this for a mill with a 4th axis with fusion 360. The multi-axis rotary operation seems like the best choice but all the options have the tool pecking out the groove rather than following the contour. do you have any tips?

    • @TrippyLighting
      @TrippyLighting Год назад

      I don't do CAM stuff, so cannot answer your question. You best post this in the Manufacture section of the Fusion 360 forum:forums.autodesk.com/t5/fusion-360-manufacture/bd-p/2070

  • @Throwgy
    @Throwgy Год назад

    Excellent video Peter, that has really helped my understanding.

  • @TROYOSTRANDER
    @TROYOSTRANDER Год назад

    Thank you Peter! 3:30 The How and Why to use "As-Built Joint" instead of "Ground"

  • @robertojofre15
    @robertojofre15 Год назад

    outstanding tutorial, great way of combining tools and workflows to get a super complex design

  • @Shoesstartech
    @Shoesstartech Год назад

    Peter, fantastic!!!!🤩🤩

  • @TheRealIonizer
    @TheRealIonizer Год назад

    As soon as I go near the subdivision surface modifier, blender hangs and that is as far as I get with adding textures. Extremely annoying.

    • @TrippyLighting
      @TrippyLighting Год назад

      What do you mean with "go near" ? Can you not use it at all ?

  • @3DCA
    @3DCA 2 года назад

    Very nice to review the same video for the second time! Very good job!!!

  • @Sillybutts
    @Sillybutts 2 года назад

    Neat video!

    • @TrippyLighting
      @TrippyLighting 2 года назад

      It's a bit outdated as Blender has received a number of significant updates, e.g. Gometry Nodes.

    • @Sillybutts
      @Sillybutts 2 года назад

      @@TrippyLighting I figured there would be a lot different after 3 years of updates!

  • @mikep5287
    @mikep5287 2 года назад

    but how can you derive from another project folder?

  • @ingebrautigam3355
    @ingebrautigam3355 2 года назад

    Thanks Peter for your excellent sessions. Let me allow to ask a more simpler question: I like this form (german ) tool to modify bodies. But how I can come in this situation? : I have a flat solid with splines curves as boundary . Now I want to build up the flat construction to 3D sculpture with double curved surface, like a sculptor. The only restriction I don't want to change the boundary form of this model. So I must start with this solid (coming from a .SVG File, now with thickness, that it). I search a while for a solution, but I doesn´t find anything . Always the guys started with in sculpt (From )modus, I am i the solid modus .How to came with such model in sculpt mode ? Thanks for our suggestions. Christian

  • @photelegy
    @photelegy 2 года назад

    ❓ How to make parameters bound to individual components? E.g. a component with 3 defining parameters. And when I import it into an other file multiple times I want to adjust those 3 parameters for each "copy" of the component individually without loosing the link to the main component. (Because of when I want to add features or bodies to it.) I really hope there would be something like "properties" for a component to change those parameters.

    • @TrippyLighting
      @TrippyLighting 2 года назад

      What you are looking for is a functionality called "configurations" that isn't yet implemented in Fusion 360. Should be out sometime earlyish next year.

    • @photelegy
      @photelegy 2 года назад

      @@TrippyLighting Ok, thanks for your answer! I'm looking forward to it. Is there some kind of workaround at the moment? (Maybe unlinking a copy of a component to change the parameters and if I want to change something for all copies go in history back bevor I unlinked them? Or something like this)?

  • @demigodcustoms
    @demigodcustoms 2 года назад

    I have done it in different ways, but your video helped a lot. Cheers dude

  • @artesanias3dchacarelli
    @artesanias3dchacarelli 2 года назад

    Gemial!!!! saludos desde Argentina. Gracias

  • @WladimirWostok
    @WladimirWostok 2 года назад

    So this is a real forum bug then? Bc I just tried to insert a screencast from my list and got this annoying html error message... Then I tried your trick, but apparently in April 2022 this isn't working anymore 😢

    • @TrippyLighting
      @TrippyLighting 2 года назад

      Correct! It is a bug they have not been able to fix for a long, long time.

  • @joeyn.8379
    @joeyn.8379 2 года назад

    Schlecht erklärt, Funktionen werden benutzt die in Fusion Standard nicht enthalten sind usw. sitzen 6

    • @TrippyLighting
      @TrippyLighting 2 года назад

      LOL. Das Video ist 5 Jahre alt. Damals Gabe as keine eingebauten funktionieren dafür in Fusion 360. Heute gibt es zwei eingebaute Funktionen in Fusion 360. Zum einen gibt es die Blech Werkzeuge aber seit etwa einem Jahr gibt es das Emboss Werkzeug mit welchem dies super einfach ist!

  • @skoods1
    @skoods1 2 года назад

    Fantastic! I have been trying to suss this out for ages. Thank you!

  • @jesselewis7641
    @jesselewis7641 2 года назад

    excellent

  • @robertpinto615
    @robertpinto615 2 года назад

    I really enjoyed the clear presentation!

  • @keep1hunnid
    @keep1hunnid 2 года назад

    thank you for the video, but you got to tell people what you press (to access menus, shortcuts, etc.) because we cannot see and for people who never used blender before it is a whole another process to try and figure that out

    • @TrippyLighting
      @TrippyLighting 2 года назад

      I disagree. The purpose of my tutorials is not to explain every keystroke. It is to explain the general concept. Concepts translate across applications, keystrokes usually don't!

    • @keep1hunnid
      @keep1hunnid 2 года назад

      @@TrippyLighting ok

  • @drewnix7201
    @drewnix7201 2 года назад

    Nice technique. Thanks for showing it.

  • @rbyt2010
    @rbyt2010 2 года назад

    Excellent piece! Thanks Peter

  • @sadhucat4476
    @sadhucat4476 2 года назад

    Got into T spline modelling through parametric mechanical type stuff with Fusion. As a result I was totally lost trying to fix topology problems like this. Still totally lost and looking to study some theory, but this video was a huge help and a great starting point for further investigation.

  • @bennyblanco14
    @bennyblanco14 2 года назад

    horrible, you have the hardest time showing how to mirror an image

    • @TrippyLighting
      @TrippyLighting 2 года назад

      I think you have no idea what you are looking at.

  • @nategreyson6014
    @nategreyson6014 2 года назад

    thanks man! It helped!

  • @alexeyrybakov949
    @alexeyrybakov949 2 года назад

    What you suggest to use instead of Mirror - Pattern, right?

  • @quanli3552
    @quanli3552 2 года назад

    As a long time fusion user, I have to say this logic to spilt body is so dumb, they can just add one more option to the extrude called Split, that will save all the clicks.